﻿using System;
using System.Collections.Generic;
using System.Xml.Serialization;

namespace DataAccessLayer
{
    [Serializable, XmlType("ProtagonistEx")]
    public sealed class ProtagonistEx : Protagonist, IMultiPartCollidable
    {
        public List<EditorRect> CollisionRectangles { get; set; }

        public ProtagonistEx()
        {
            CollisionRectangles = new List<EditorRect>();
        }
    }
}